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GTA VI details its console ray-tracing performance mode

Rockstar Games clarifies the trade-offs between resolution, frame rate and ray tracing on PS5 and Xbox Series.

By Théo Bassong GTA VI

The game will ship with several console display modes, including a performance mode that keeps ray tracing on while targeting a higher frame rate than the quality mode.

Rockstar says resolution scales dynamically to hold the targeted frame rate, an approach already seen on other recent big-budget console titles.

No details have been shared yet on a possible dedicated 120Hz mode.

Tags gta-viray-tracingperformance

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